Rest a conductive carrier (e.g. a slightly damp metal spoon) anywhere on this area, then put the object on it.
Rest a conductive carrier (e.g. a slightly damp metal spoon) anywhere on this area, then put the object on it.
Tip: heavier references (2–10 g) calibrate more accurately than 1 g, because the signal is further above the sensor noise.
Place the empty carrier on the capture area below and don't touch anything.
Keep the carrier in place and put your reference weight on it.
The calibration is stored on this device. Re-calibrate whenever you switch carriers or the readings drift.
Press the area below with your finger, varying how hard you press for a few seconds.
OneScale reads the touch pressure value your phone reports for each contact on the screen and converts it to grams using a linear calibration you set with a known reference weight.
Capacitive screens only register conductive objects (like fingers). A plastic bead or a pill sitting directly on the glass is invisible to the screen. So you place a conductive carrier — a slightly damp spoon is the classic choice — on the screen, tare it away, and then weigh objects by putting them on the carrier.
Even on 3D Touch hardware this is a party trick, not a lab scale: expect roughly ±5–15% after a good calibration. Temperature, where the carrier sits on the screen, and how damp it is all shift the reading. Tare often and keep the reference weight comparable in size to what you weigh.
None needed — touch pressure is part of normal browser touch events, so there's no permission prompt (unlike motion sensors or the camera). Nothing leaves your device; calibration is stored locally.